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  This thesis explores why and how designers use mood boards in the early stages of the design process, and how augmented reality can support mood boarding by following a user-centered design approach. The main research questions in this thesis are: 1) what are MBs and why do designers use them, and 2) how can AR tools provide support for professional users in their work. Mood boarding is explored in depth by means of interviews with Dutch and Finnish practicing designers. The knowledge gained in these interviews is fed into co-design sessions with Dutch and Finnish designers in which researchers and end-users (i.e. designers) create augmented reality tools that support mood boarding. The co-designed tools are later evaluated to address the two research questions. In terms of the complete research process, this work also leads to an improved understanding of using different user-centered design methods (i.e. cultural probes, workshops, contextual inquiries, interviews, co-design sessions, prototyping) when trying to unveil the needs of users.






Visiokatu 1, 33720 Tampere, Finland
email: moodboards@gmail.com
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