Andrés Lucero

Gaze-Based Interaction · Focus Groups

Gaze-based human-computer interaction has been available for decades mostly as a desktop-based assistive technology. Recent advancements in both software and hardware technology have made gaze-tracking cheaper, more accurate, and ergonomic to use. Previous studies provide limited insights into everyday people’s holistic perceptions and expectations of future gaze-based technologies for smartglasses.

We conducted six focus group sessions where 23 everyday people first witnessed four tech demonstrations and then discussed five scenarios. Our results increase awareness of some social, personal, and interactional issues that need to be taken into account when designing gaze-based apps for smartglasses.

Publications